Mobile Application


Social application, which is based on the everyday service provision between people all over the world for a money reward.


Full prototype planning, UX stages development, branding & UI implementation.

The first step was the prototyping of the task, the definition of the basic project requirements and organizing the internal services.

The second step was the primary UX drawing and checking of the interrelations.

The final stage was the designing of the UI, transferring the branding concept to the application architecture and the interface performance testing with the imitation of the real data.



It was developed several dozens of logos, sketches and expressive ideas, which realized an object perception.
Some of them got a part in a current one.